

Playgrounds are a fun way to experiment and interact with Swift code.SwiftUI is a revolutionary framework to create user interfaces with a declarative Swift syntax.Swift is an intuitive programming language that is safe, fast, and modern.Innovative tools help you create great apps Xcode includes the Xcode IDE, Swift and C/C++/Objective-C compilers, Instruments analysis tool, simulators, the latest SDKs, and hundreds of powerful features: The Xcode IDE combined with the Swift programming language make developing apps easy and fun. Xcode provides developers a unified workflow for user interface design, coding, testing, and debugging.

`Error: Command failed: /usr/libexec/PlistBuddy -c Print:CFBundleIdentifier build/Build/Products/Debug-iphonesimulator/weareopen.app/Info.Xcode includes everything developers need to create great applications for Mac, iPhone, iPad, Apple TV, and Apple Watch. Print: Entry, ":CFBundleIdentifier", Does Not Exist`Ĭommand failed: /usr/libexec/PlistBuddy -c Print:CFBundleIdentifier build/Build/Products/Debug-iphonesimulator/weareopen.app/ist Print: Entry, ":CFBundleIdentifier", Does Not Exist Installing build/Build/Products/Debug-iphonesimulator/weareopen.appĪn error was encountered processing the command (domain=IXErrorDomain, code=13):įailed to get bundle ID from /Users/dydoux/we_are_open/we-are-open/ios/build/Build/Products/Debug-iphonesimulator/weareopen.app `Ld build/Build/Products/Debug-iphonesimulator/weareopen.app/weareopen normal x86_64

After following the github iOS guide, I tried to run the app on my iPhone X emulator ( react-native run-ios -simulator="iPhone X) without including any code referring to GoogleSignIn and I run into those 3 errors by chronological order :
